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1. (feedback & request) Murder Taxis (cheap LAV spam for road kills) - in Feedback/Requests [original thread]
I agree. As of right now, LAV's are not a game changer, simply a minor inconvenience.
- by Tex Mex Aztec - at 2013.05.30 15:59:00
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2. Mass Driver needs to damage shooter in CQB - in Feedback/Requests [original thread]
Ganton Kable wrote: Pretty simple. Mercs using a mass driver should take equal damage as their target they're engaging while in the AOE of their shots. So many times I've seen people using mass drivers right next to their target and take zero d...
- by Tex Mex Aztec - at 2013.03.18 22:53:00
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3. A name change - in Feedback/Requests [original thread]
Epicus Brilliuntus wrote: I made my character with a group of friends to play but they are inactive now and i would like the chance to change my name without starting over because i made a mistake in calling it something dumb ... just an idea...
- by Tex Mex Aztec - at 2013.03.18 20:48:00
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4. Make Swarm Launchers Sidearms - in Feedback/Requests [original thread]
I don't agree. We had an awesome dropship pilot who would outrun swarms (prepatch) and annoy everyone. His purpose was to make the enemy waste their time trying to shoot him down, making them defenseless against us.
- by Tex Mex Aztec - at 2013.03.18 17:56:00
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5. Weapon inspection/ spinning - in Feedback/Requests [original thread]
Johnny Guilt wrote: Ship inspection/spinning seemed pretty cool in eve when I looked it up, why not have it for DustGÇÖs weapons? It could be like borderlands 2 or the new GoW:A to give people an idea. Like if you agree You mean like pressin...
- by Tex Mex Aztec - at 2013.03.18 17:26:00
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6. [Request] T3 dropsuit - questions for dev - in Feedback/Requests [original thread]
METR0 THE DESTR0YER wrote: Bro, I just signed In to ask you one question. Where are you from? Painful read bro..painful. I just want to slap some grammar into you. Just saying. It's like watching a caveman learning to communicate.
- by Tex Mex Aztec - at 2013.03.18 16:53:00
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7. Vehicle Physics - in Feedback/Requests [original thread]
Mike Molle wrote: They need to change, only in dust am i able to bump a light pole backing up and do 2x more damage then a forge gun, or touch nudge the ground in my dropship and blow up like crazy, but then plow into the ground with an afterbu...
- by Tex Mex Aztec - at 2013.03.17 20:15:00
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8. Vehicular stupidity - in Feedback/Requests [original thread]
Bojo The Fantastic wrote: Blasters are actually marvelous, their RoF (though Low Damage) is what kills, they have great DPS (If you're good) Railguns have something broken about them. They're meant to be AV but have some cruddy damage reductio...
- by Tex Mex Aztec - at 2013.03.14 07:33:00
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9. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Agreed^
- by Tex Mex Aztec - at 2013.03.06 13:12:00
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10. [Feedback] What DUST 514 does well and where it fails - in Feedback/Requests [original thread]
BL4CK FRIAR wrote: Mithridates VI wrote: Come back after official release. Wasnt planning on leaving. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH SNAAAAAAAAAAAAAAAAAAAAAAAAAAP! Just got forum served.
- by Tex Mex Aztec - at 2013.03.05 15:03:00
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11. SPAWNING - in Feedback/Requests [original thread]
If he has a drop uplink, you can.
- by Tex Mex Aztec - at 2013.03.03 13:45:00
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12. Request Completely remove SP - in Feedback/Requests [original thread]
Vyzion Eyri wrote: The strongest argument for this suggestion is the "if I spend my whole life driving cars, I can't be good at painting" theory. That is, specialising in one area should not contribute to the mastery of another. The argument ...
- by Tex Mex Aztec - at 2013.03.03 12:40:00
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13. Request Completely remove SP - in Feedback/Requests [original thread]
Django Quik wrote: To add to that - your comments about it not relating to real life learning processes are irrelevant because the way it is posited in the Eve universe is that you purchase skills and implant them into your brain/body - this is...
- by Tex Mex Aztec - at 2013.03.03 11:37:00
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14. Request Completely remove SP - in Feedback/Requests [original thread]
I'm not gonna quote that thing. What I am saying is leveling up a skill through experience would not cost SP, but opening a new skill tree would.
- by Tex Mex Aztec - at 2013.03.03 10:50:00
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15. Request Completely remove SP - in Feedback/Requests [original thread]
Gunner Niv wrote: People are never going to agree over the SP cap and ways to stop SP farming like AFK players etc, so why not remove SP all together? My idea is the same as most others who have talked of similar and that's that you start off ...
- by Tex Mex Aztec - at 2013.03.03 10:35:00
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16. Missile Launchers - VERY inaccurate and unreliable - in Feedback/Requests [original thread]
The problem with the missiles is not that they are inaccurate, it's that they do not ignore the parent velocity of the moving vehicle. This is confused with spread. If the LAV is moving at 20 MPH north and a rocket is fired west, the rocket is a...
- by Tex Mex Aztec - at 2013.03.01 12:43:00
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17. [REQUEST] Riot Shileds.. with a EvE Twist. - in Feedback/Requests [original thread]
This actually sounds really awesome with or without your sidearm. Just remember the difference between a riot shield and a bulletproof shield. Riot shields are pieces of plastic used to protect riot response from rocks and bricks.
- by Tex Mex Aztec - at 2013.03.01 10:37:00
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18. An issue with free LAVs - in Feedback/Requests [original thread]
I'll admit my stance is simply bias. I love running over people, especially heavies. It's a great equalizer. But I don't understand why it matters if they are free or not. If you gave someone a free militia dropsuit and another a free LAV, the g...
- by Tex Mex Aztec - at 2013.02.28 05:48:00
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19. An issue with free LAVs - in Feedback/Requests [original thread]
Tangents, man, tangents.
- by Tex Mex Aztec - at 2013.02.28 05:25:00
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20. An issue with free LAVs - in Feedback/Requests [original thread]
I get too big of a high running down heavy's, so no.
- by Tex Mex Aztec - at 2013.02.28 04:46:00
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